AMY CAO PORTFOLIO

Character Art | Concept Art | Technical Art

My Projects

Character Selection Interface

I designed and built a character interface for an imaginative one-on-one arena game using Unreal Engine and Photoshop. I focused on crafting a diverse lineup of characters and integrating them into a game world. This project heavily emphasizes on concept and technical art.

Alien Invasion

Using Unreal Engine, I explored the concepts of game development, narrative design, and user experience to create a playable game. The story follows the player whose home has been overtaken by aliens. This project showcases my knowledge of technical art and game design.

Robecca

I created an imaginative universe centered around a robot girl created by humans in the far future. She constructed her own family from scrap and metals and used them to conquer other planets. This project emphasizes storytelling, concept, 3D modeling, and 3D animation.

My Works

AMY CAO

Hello, my name is Amy Cao and I make characters and games. I am driven by the challenge of integrating artistic vision with technical execution to make an interactive experience. I am passionate about learning and growing in a dynamic environment, bringing an understanding of game design principles, concepts, and technical art skills. Ready to use and develop these skills in an entry-level character artist or technical artist role.

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